local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1
L0_1 = {}
L0_1.group_id = 133007058
L1_1 = {}
L2_1 = {}
L2_1.config_id = 58001
L2_1.monster_id = 21011001
L3_1 = {}
L3_1.x = 2599.55
L3_1.y = 229.497
L3_1.z = 149.793
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 81.571
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 30
L2_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L2_1.disableWander = true
L2_1.pose_id = 9003
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 58004
L3_1.monster_id = 21011001
L4_1 = {}
L4_1.x = 2602.866
L4_1.y = 229.509
L4_1.z = 148.832
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 308.194
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L3_1.disableWander = true
L3_1.pose_id = 9003
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 58005
L4_1.monster_id = 21010501
L5_1 = {}
L5_1.x = 2602.142
L5_1.y = 229.566
L5_1.z = 151.741
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 194.671
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L4_1.drop_tag = "\232\191\156\231\168\139\228\184\152\228\184\152\228\186\186"
L4_1.disableWander = true
L4_1.pose_id = 9003
L4_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 58002
L2_1.gadget_id = 70211012
L3_1 = {}
L3_1.x = 2603.1
L3_1.y = 229.6
L3_1.z = 153.5
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 203.943
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 21
L2_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\232\146\153\229\190\183"
L3_1 = GadgetState
L3_1 = L3_1.ChestLocked
L2_1.state = L3_1
L2_1.isOneoff = true
L2_1.persistent = true
L3_1 = {}
L3_1.name = "chest"
L3_1.exp = 1
L2_1.explore = L3_1
L2_1.area_id = 4
L3_1 = {}
L3_1.config_id = 58006
L3_1.gadget_id = 70310004
L4_1 = {}
L4_1.x = 2601.51
L4_1.y = 229.507
L4_1.z = 149.905
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 340.595
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 23
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 4
L4_1 = {}
L4_1.config_id = 58007
L4_1.gadget_id = 70220013
L5_1 = {}
L5_1.x = 2600.55
L5_1.y = 229.615
L5_1.z = 154.54
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 184.913
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 23
L4_1.area_id = 4
L5_1 = {}
L5_1.config_id = 58008
L5_1.gadget_id = 70220013
L6_1 = {}
L6_1.x = 2598.296
L6_1.y = 229.598
L6_1.z = 155.12
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 19.796
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 23
L5_1.area_id = 4
L6_1 = {}
L6_1.config_id = 58009
L6_1.gadget_id = 70220014
L7_1 = {}
L7_1.x = 2604.341
L7_1.y = 229.543
L7_1.z = 145.891
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 52.432
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 23
L6_1.area_id = 4
L7_1 = {}
L7_1.config_id = 58010
L7_1.gadget_id = 70220014
L8_1 = {}
L8_1.x = 2596.155
L8_1.y = 229.517
L8_1.z = 149.328
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 0.0
L8_1.y = 65.016
L8_1.z = 0.0
L7_1.rot = L8_1
L7_1.level = 23
L7_1.area_id = 4
L8_1 = {}
L8_1.config_id = 58011
L8_1.gadget_id = 70220005
L9_1 = {}
L9_1.x = 2597.411
L9_1.y = 229.631
L9_1.z = 152.806
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 0.0
L9_1.y = 296.896
L9_1.z = 0.0
L8_1.rot = L9_1
L8_1.level = 23
L8_1.area_id = 4
L9_1 = {}
L9_1.config_id = 58012
L9_1.gadget_id = 70220005
L10_1 = {}
L10_1.x = 2604.938
L10_1.y = 229.571
L10_1.z = 150.279
L9_1.pos = L10_1
L10_1 = {}
L10_1.x = 0.0
L10_1.y = 60.842
L10_1.z = 0.0
L9_1.rot = L10_1
L9_1.level = 23
L9_1.area_id = 4
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
L1_1[8] = L9_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1058003
L2_1.name = "ANY_MONSTER_DIE_58003"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_58003"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_58003"
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 58001
L5_1 = 58004
L6_1 = 58005
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 58002
L5_1 = 58006
L6_1 = 58007
L7_1 = 58008
L8_1 = 58009
L9_1 = 58010
L10_1 = 58011
L11_1 = 58012
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L3_1[8] = L11_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_58003"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_58003 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2, L6_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 58002
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = ScriptLib
  L2_2 = L2_2.MarkPlayerAction
  L3_2 = A0_2
  L4_2 = 4000
  L5_2 = 3
  L6_2 = 1
  L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : mark_playerAction"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_58003 = L1_1
